MULTIPLIER EVENTS


Multiplier Events

KMM
Konya, 17.08.24
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On the 17th of August, the multiplier event within the scope of Get2Action project was conducted in Konya, Türkiye, This workshop aimed to disseminate the objectives and outputs of the Get2Action project, focusing particularly on the Creativity Lab. The event gathered 24 participants, primarily young individuals, who were keen to explore innovative approaches to museum exhibitions. The Get2Action Creativity Lab is designed as an open resource to inspire and guide innovative museum practices, and foster creativity and innovation in museum settings, making use of digital tools to enhance visitor engagement and educational experiences. The workshop served as an essential dissemination to introduce participants to the project's second output— the Creativity Lab Miro board platform.
Objectives of the Workshop
Disseminate Get2Action Project Objectives
Introduce Output2 - The Creativity Lab
Engage Youth in Museum Innovation
Foster Collaboration and Networking
Gather Feedback for Improvement
Feedback Session
To ensure that the platform meets the needs
and expectations of its users, attendees were asked to
complete an evaluation form at the end of the session.
This form was designed to capture their feedback on the
platform's usability, functionality, and potential impact on
museum exhibitions. The feedback gathered will be used
to refine and enhance the platform in future iterations.
CONCLUSION
The workshop began with an opening presentation by
representatives from NEU and KMM, who welcomed
the attendees and provided an overview of the
Get2Action project. This was followed by a detailed
presentation on the project objectives, highlighting the
importance of innovation in the museum sector and
the role of youth in driving this change.
The core part of the workshop focused on Output2,
the Creativity Lab Miro board platform. The
participants were introduced to this digital tool, which
is designed to serve as a collaborative space where
museum professionals, educators, and young
creatives can brainstorm and develop innovative
exhibition ideas. The platform was demonstrated live,
showing its features and how it can be used to design
interactive and engaging museum exhibits.
Attendees were given the opportunity to explore the
platform themselves, with guidance from NEU and
KMM representatives. This hands-on session allowed
participants to familiarize themselves with the tool,
experiment with its features, and discuss potential
applications in their own contexts.

RESOURCES

NEU
Konya, 26.07.24
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The Multiplier Event aimed to disseminate the GET2ACTION CREATIVITY LAB platform and introduce key concepts of museum content creation. The workshop centered on generating creative ideas for a museum dedicated to Boncukluhöyük, a Neolithic excavation site in Konya. Dr. Kevser Çınar from NEU began by outlining the project’s goals, intellectual outputs (IOs), activities, and expected impacts on both local and international levels. Ms. Aycan Nur Demirci from KMM then explained the social media campaign and the dissemination events carried out throughout the project.

Event Highlights:

- Dorothea Papathanasiou kicked off the event with an insightful presentation on the CREATIVITY LAB.
- Discussions focused on the importance of museums and strategies for creating engaging gallery spaces.

Workshop Activity:

Moderated and guided by Ms. Aycan Nur Demirci, participants were divided into five teams. Each team was tasked with researching Boncukluhöyük and developing innovative ideas for the museum.

- Each team presented their ideas, followed by a voting session to select the best concepts.
- This collaborative effort resulted in several innovative proposals to enhance the museum experience at Boncukluhöyük, making it more engaging and informative for visitors.

Key Ideas:

- Some teams emphasized the importance of involving local communities in the museum project. They proposed ideas to protect the local lifestyle and create job opportunities through the museum.
- Other teams focused on using modern technology to attract visitors. They suggested incorporating hologram shows, augmented reality (AR) displays, and video games to enhance the visitor experience.
- Several teams highlighted the cultural significance of "boncuk" (beads) in Boncukluhöyük. They recommended organizing interactive workshops where visitors could create their own accessories.
- Some teams also stressed the importance of impressive architecture for the museum, believing that a well-designed building would be a key factor in attracting visitors.

By enhancing cultural heritage activities and raising awareness, the event made the Boncukluhöyük museum concept more accessible to younger generations. The Get2Action Training Program contributed to shaping the future of curiosity, exploration, and cultural engagement, building a strong foundation for further developments.

 

RESOURCES

C.I.P
Cyprus, 29.07.2024
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On June 29, our multiplier event took place in Larnaca, in conjunction with the “Walk a Mile in My Shoes” event of the Intercultural Cities Program (ICC). This unique event was held aboard a boat, offering a fresh approach to learning about Larnaca’s cultural heritage. By utilizing the knowledge and skills from the Get2Action Creativity Lab, we transformed a traditional educational activity into an immersive experience, blending leisure, entertainment, and education. The focus was on exploring the city’s historical and cultural ties with the sea.

Our promotional efforts, amplified through CIP’s strong social media presence, were highly successful. Over 60 attendees joined the event, including key stakeholders such as the Cypriot Museum, the Bank of Cyprus Cultural Foundation, the Cypriot Ministry of Education and Culture, schools, and even a video game company specializing in historical narratives. The first participants arrived around 17:30 and began boarding the boat. The distribution of Get2Action booklets, highlighting the project's intellectual outputs, piqued much interest. The Get2Action logo was prominently featured on all promotional materials, including the event poster, registration list, and Facebook event, further enhancing the project’s visibility.

By 18:30, all registered participants were on board, and the boat set sail. Andreas Patsalides and Aristofanis Aristofanous, CIP project managers and coordinators for the ICC and Get2Action projects, respectively, welcomed the participants and introduced the context of the event. A detailed Get2Action presentation is available in a separate document. Our guest speaker, Dr. Iosif Hadjikyriakos, president of the “Larnaca Archives – Phivos Stavrides Foundation,” then began his alternative tour.

Dr. Hadjikyriakos, using his distinctive storytelling style and drawing from best practices in our educational materials, chose not to use a microphone, avoiding the feel of a typical tourist guide. Instead, he moved around the boat, engaging with small groups of participants in conversation, teaching and discussing topics with them while encouraging their input. Meanwhile, Andreas and Aristofanis continued interacting informally with other participants, answering questions and providing insights about Get2Action and ICC.

As the sun set and the participants enjoyed the boat ride, they also gained a deeper understanding of Larnaca’s history. Dr. Hadjikyriakos explained the evolution of the city’s seafront from antiquity to the present, focusing on the interaction between the natural and urban landscapes. He shared stories of people who, like us, approached Larnaca by sea in search of refuge and a better life. Together, we reflected on what had changed and what remained the same. We could even spot the invisible boundaries between different quarters of the city, which historically hosted various religious and national communities, highlighting how deeply connected landscapes and human experiences are.

When we returned to the harbor, the participants expressed their gratitude, noting how much they had learned and how meaningful the experience was. Many of those within our target groups expressed heightened curiosity about our educational materials and encouraged us to organize similar initiatives in the future.

RESOURCES

DRAMBLYS
Albacate, 26.07.24
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The Get2Action Multiplier Event focused on bringing together local stakeholders from various sectors relevant to the project, including:

  • Representatives of the City’s Youth Centre
  • Youth workers
  • Young people
  • NGO representatives from Albacete
  • Social business representatives
  • Tour operators
  • Cultural stakeholders in Albacete

The event began with Erna Pulaj, a project officer from Dramblys, explaining the Get2Action project, its rationale, objectives, and results. A special emphasis was placed on the training course held in Chios, highlighting how its outcomes—such as training modules and methodology—could be further utilized.

The next topic was the Creativity Lab platform. Attendees explored the activities available on the platform's boards, learning how these tools can help bring youth closer to culture and museums, making them more engaging, interactive, and appealing to young people.

Following the presentation, participants engaged in a Q&A session. Representatives from the City Youth Center then shared insights into the “Voz Jóven” initiative, discussing the challenges young people in Albacete have faced since the pandemic. They explained how the simple statement, “Talk to us, how do you feel?” became a powerful response to the loneliness many young people experience in modern society. The initial meetings of the initiative, which started as a platform for connection, expanded over time to include activities related to leisure, training, and culture. This initiative not only provided companionship as an antidote to loneliness but also helped enhance young people's skills and competencies. During the networking portion of the event, participants explored possible intersections between Get2Action and Voz Joven for future activities planned for September.

In an impromptu discussion, more participants shared their current projects, identifying potential synergies with the projects presented during the event. Additionally, project officers from other local public entities and NGOs highlighted the value of the European and transnational dimensions of Get2Action, recognizing the richness these aspects bring to local initiatives.

The event concluded with a final address from the Dramblys staff, followed by a dedicated networking session where attendees further discussed their work, explored opportunities for collaboration, and considered how to better serve their target groups by improving project performance and results.

RESOURCES

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